Times assume you play 4 h a day. Rested experience builds up while you are offline, so the less you play per day, the more Well Rested is worth.
Buy in this order
Each time your account earns a point, buy the next row. Each row shows your time to 60 with every point up to it. Talented moves your first talent point earlier, so that column drops from 10 to 5. Savings under 15 min are within the sim's noise (shown as ~0).
| Point | Buy | First talent at | To 60, 2 h a day | To 60, 4 h a day | To 60, 8 h a day | Saved |
|---|---|---|---|---|---|---|
| 1 | Well Rested 1/5 | level 10 | 125h 26m | 141h 15m | 151h 02m | 30 min |
| 2 | Well Rested 2/5
Stopping at 2 points? Well Rested 1, Thrill 1 is 12 min faster.
| level 10 | 123h 41m | 140h 39m | 150h 47m | 36 min |
| 3 | Well Rested 3/5 | level 10 | 123h 32m | 140h 05m | 150h 31m | 34 min |
| 4 | Well Rested 4/5 | level 10 | 122h 36m | 139h 33m | 150h 14m | 32 min |
| 5 | Well Rested 5/5
Stopping at 5 points? Well Rested 4, Thrill 1 is 24 min faster.
| level 10 | 121h 40m | 138h 57m | 149h 58m | 36 min |
| 6 | Talented 1/5 | level 9 | 120h 59m | 138h 03m | 148h 52m | 54 min |
| 7 | Talented 2/5 | level 8 | 120h 41m | 137h 40m | 148h 26m | 23 min |
| 8 | Talented 3/5 | level 7 | 119h 58m | 136h 45m | 147h 21m | 55 min |
| 9 | Talented 4/5
Stopping at 9 points? Well Rested 5, Talented 3, Thrill 1 is 1 min faster.
| level 6 | 119h 29m | 136h 05m | 146h 43m | 40 min |
| 10 | Talented 5/5 | level 5 | 119h 03m | 135h 20m | 146h 10m | 44 min |
| 11 | Thrill of Adventure 1/5 | level 5 | 118h 50m | 135h 21m | 145h 49m | ~0 |
| 12 | Thrill of Adventure 2/5
Stopping at 12 points? Well Rested 5, Talented 4, Thrill 3 is 14 min faster.
| level 5 | 118h 34m | 135h 01m | 145h 26m | 19 min |
| 13 | Thrill of Adventure 3/5 | level 5 | 118h 20m | 134h 24m | 145h 02m | 37 min |
| 14 | Thrill of Adventure 4/5 | level 5 | 117h 59m | 133h 51m | 144h 39m | 34 min |
| 15 | Thrill of Adventure 5/5 | level 5 | 117h 45m | 133h 59m | 144h 15m | ~0 |
Point 16: nothing else in the Legacy trees speeds up leveling, so spend it on what you like.
The Legacy trees
Shared by every character on your account. Highlighted: the three that speed up leveling.
Professions
Adventuring
PvP and social
Well Rested Your rested experience accumulates 4–20% faster and your rested experience cap is increased by 4–20%.
Talented You gain talent points every level starting at level 9–5 instead of starting at level 10, but you still may not have more than 51 total talent points.
Thrill of Adventure You gain 1–5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Earning points
81 points can be earned, but an account can spend only 16.
How this is worked out
- Each first talent level (10 down to 5) has its own talent plan, simulated level by level. Levels before it are played without talents.
- Thrill of Adventure takes 1% of max health and mana a rank off the rest after each kill (it heals over 10 s, during the walk to the next mob).
- Rested experience: Classic rules (5% of a level every 8 h logged out in an inn, up to 150%, double experience from kills). Forever's server may differ; the game files do not say. Well Rested adds 4% a rank to both.
- Grinding only: quest experience is not doubled by rested, so for a quester rested is worth less than shown.
- The talent plans are not redone for each Thrill rank; a rank changes rest by seconds, not which talents win.